Tue, 17 Oct 2017

Interview Study List

For a talk I'm planning to give on how to do better in coding interviews, I compiled a list of "study topics" for those who either have never learned, or may have gotten rusty, at various topics in computer science and programming.

I am not asserting that all these topics must be known by all candidates for all jobs; but rather, if there is an area that a given job is likely to focus on, this structural approach might help candidates delve into an area of study deeper and expand their current context.

Interview Preparation Study List



  • Programming Abstractions
    • Problem Solving Skills
      • Defining and understanding the problem, including constraints and acceptance criteria
      • Validating your assumptions
      • Proposing possible solutions (along with criteria to evaluate them)
      • Capturing data/testing your assumptions
      • Selecting an approach, eliminating approaches that won’t work, are too risky, or take too long
      • Committing to an approach, validating that it is the right path along the way
    • Software Design
      • Clean Code
        •   https://www.amazon.com/Clean-Code-Handbook-Software-Craftsmanship/dp/0132350882
    • Data Structures & Abstractions
      • Arrays/vectors/strings, stacks, queues, linked lists, hash tables, trees
    • Recursion
    • Searching and sorting
    • Algorithmic analysis (e.g. “Big-O” notation)
  • Computer Organization & Computer Systems
    • Machine architecture (registers, I/O, basic assembly language)
    • Memory models (pointers, memory allocation, data representation)
    • Compilation (stack frames, semantic analysis, code generation)
    • Basic concurrency (threading, synchronization)
    • System processes (context switching, inter-process communication)
    • Storage and file management (file systems, virtual memory)
    • Caching (including memoization, memory/filesystem caches)
    • Networking (sockets, TCP/IP, routing)
      • Fallacies of Network Computing
        •   https://en.wikipedia.org/wiki/Fallacies_of_distributed_computing
    • Distributed systems
    • Database systems
      • Graph vs. Relational Strategies (SQL, NoSQL)
      • ACID (and how a database achieves this; i.e. row/table based locking)
      • Schemas/Schema Design
      • How databases can achieve high performance (indexes, normalization/denormalization)
      • Data Modeling
  • Computing Theory
    • Logic
    • Functions
    • State Machines
    • Regular Expressions
    • Complexity Analysis
    • Little’s Law
    • Serial/Parallel computing
    • Hashing
    • Data analysis
    • Machine learning principles
  • Probability
    • Conditional probability
    • Probability distributions
    • Bayes' Theorem
    • Law of Large Numbers/Central Limit Theorem
  • Algorithms
    • Algorithmic complexity & efficiency
    • Time/space efficiency
    • Computational strategy (divide/conquer, greedy, hashing, randomized algorithms, graph, search algorithms)
  • Domain Knowledge (broad spectrum)
    • Project/Program Management (Agile, Lean, Scrum, Kanban, Conway’s Law, Parkinson’s Law, Mythical Man Month)
    • Software Deployment & Delivery (SDLC, Code branching/flow, Source code management, Deployment Strategies)
    • Operational resiliency/scalability (Datacenter, Cloud, Loadbalancers, Read replicas, CQRS)
    • Software Architecture (Domain Driven Design, UML Context & Sequence Diagrams, Class Diagrams)
    • Full stack development (Databases, Web Servers, Caches, Edge-Caching, Browser Caching, client code/performance, JS/CSS frameworks)
    • Computer Images/Graphics (bit depth, compression strategies, PNG vs. JPG, etc., Vector vs. Bitmap)
    • Semantic Content (SGML->HTML, Metadata, Taxonomies, Ontologies)
    • Big Data, Machine Learning, Recommendation Systems, Rules Engines, Heuristics




Khan Klatt

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